Software: Pillow’s Willow – VR Studio’s
Platform: Vive Focus (Mobile VR)
Technology: VRee fullbody VR suit
Role: Gameplay Designer & Level Designer
Exodus Burned is a virtual reality Esport game where you use your body as a controller to compete against your opponents. In Exodus Burned you play 1 vs 1 up to 4 vs 4, competing to get to the last escape pod first, before the spaceship you find yourself on crashes into the burning hot surface of a star after 10 minutes. Using your unrestricted movement, beating puzzles, challenges and facing your opponents head on will ensure your team a higher score, and the escape pod.
During my time at Pillow’s Willow – VR Studio’s I worked on Exodus Burned as a Gameplay Designer and Level Designer. I was responsible for designing, prototyping & testing new exciting puzzles, challenges and mechanics using the new unrestricted full body VR technology. Exodus Burned being an Esport game, giving the spectators an entertaining experience always had to be kept in mind during the design and iteration process. I learned a great deal about rapidly prototyping, playtesting and iterating on your concepts, especially when ambitiously exploring a new frontier like VR Esport, as well as the challenges an Esport game brings.
Exodus Burned is still in development by Pillow’s Willow – VR Studio’s. More information can be found on their website.